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About Candidate
I’m Ron Pang, a Brunel University London graduate in Game Design. I specialize in designing captivating game mechanics and puzzles, proficiently using Unity to bring concepts to life. As a creative and enthusiastic individual, I’m eager to collaborate on projects that spread joy and create lasting memories for players.
You can view my portfolio, including game design work, VR projects, and prototypes at:
ronpanggamedesign.wixsite.com/portfolio
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Education
- Studied various game design aspects, including design theories, programming, and asset creation. Specializing in game and mechanics design through solo and group projects. - Developed programming skills with various projects, performing both designing and programming roles.
Work & Experience
- Solo-developed Box #341, released on Steam on April 21st, 2025. - Led all aspects of the project, including design, programming, and marketing. - Currently developing and preparing Box #341 for release on mobile platforms.
Main developer of a follow up project to the previous VR solar panel game collaborated with Hong Kong Baptist University, Developed an interactive model of Easton, Bristol.
- Main VR developer for a geography education project for a Hong Kong Education Bureau's geography camp about solar panel. - Programmed and built all game elements in Unity, collaboratively designing mechanics.
- Collaborated in a 10-week group project to produce the puzzle horror game "Fear of the Duck," released in July 2023. - Collaboratively designed game mechanics, procedural generation elements, and puzzle elements. - Developed the overall game system, including procedural generation and pathfinding.